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1/30/2014

Unity Cookie - Building and Scripting a Gun Turret for Unity 3D

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Unity Cookie - Building and Scripting a Gun Turret for Unity 3D

Unity Cookie - Building and Scripting a Gun Turret for Unity 3D
Software used: 3DS Max 2010 Photoshop CS5 and Unity 3.5 | h264 yuv420p 1280x720 30.00 fps l Audio: aac 44100 Hz stereo | Intermediate
Genre : eLearning | 812 MB



Creating a Gun Turret for a Game in Unity
Everybody loves that part of a game where you get to control the Big Giant Turret Gun- now its your turn to create that experience in Unity! Whether you are planning a Tailgunner style game Flying Fortress Mech Suit Anti-Aircraft Gun or anything else this Citizen series has you covered.


What the Unity Game Engine Course Covers:

You will learn how to model animate texture export and script your turret for use in the Unity 3D game engine. Your final turret will even feature animation-synced firing smooth-follow rotation a custom glowing HUD and many more features. Along the way you will also learn many very handy game-creation skills such as custom normal maps emmisive textures and utilizing the Alpha Channel optimization animation and more.

Once you have everything built and working take a look at the bonus tutorials to advance your game even further!

Videos 1 - 7 are in 3D Studio Max for the building of the assets Video 8 then begins the integration into Unity.

More Info:
_http://cgcookie.com/unity/cgc-courses/building-and-scripting-a-gun-turret-for-unity-3d/


Unity Cookie - Building and Scripting a Gun Turret for Unity 3D



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